Session Recap After Sirocco detected the presence of an explosive device at the end of last session, the party this one by making Dexterity saves to avoid the explosion. Even with advantage, Sirocco was the only one who failed on his taking cold damage as the bomb exploded with an icy blast. The rest of the party fell into the canal and quickly made their way back to the street.
Session Recap In the aftermath of their battle with the masked men who raided the Crane Monastery and used its statue for a summoning ritual, the party explained the events to the leader of the Monastery Suzanne Kudelia. They then helped with cleaning up the bodies and the scorch marks Amra had left on the ground before heading to bed. Having already completed his daily meditation, Amra decided to stay up and train in the style of the monks. Thanks to a failed acrobatics check, he was unable to do a crane kick but he did catch a glance at trainee doing a proper crane kick.
Session RecapPicking up right where the last session ended, the silhouette the party saw in the mist is revealed to be…an old man who says he’s on a journey to the Crane Monastery. He says he’s visiting an old friend at the monastery but has gotten lost in the foggy valley. Believing the monastery to be back in Meridan, Amra gives him the incorrect directions and he takes off. As he leaves, the party notices he is wearing a strange backpack that looks more like a shell.
Session RecapPicking up where last session left off, the living party members continued mourning Ulrich’s death in the last battle. They quickly and sadly divvied up his things. Some for sentimental value. Some for their value for the quest. They also searched the mysterious attackers finding only a dagger with an intricate snake pattern on it. It seems they weren’t coming down for much more than a raid. Under their masks, these raiders had the same sickly green Elf-like appearance and black paint on their faces.
Session RecapAfter destroying the mechanical dragon at the end of last session, the party moved through the streets of Meridan avoiding too much attention from guards and civilians as they took the unconscious Calvyn Silvergard with them to their room at the Green Tavern. Over the course of the next few hours, Amra began repenting for his actions and restoring his bond with Favel. Amra and Jedah kept watch of him in their room and when he woke in the morning, a few well timed Intimidation attempts got him to start spilling as many secrets as he could.
Session RecapAfter failing to get a meeting with Calvyn Silvergard, the Dean of the School of Continued Progress last session, the party started this session plotting how to get closer to him. Jedah and Amra decided to go find lodgings for them while Ulrich and Khorr waited for Dean Silvergard to leave his office.
Session RecapAfter taking care of the herald of darkness in the last session, we picked up with the aftermath. Amra was still dead set on collecting the ears of the herald to the disgust of just about everyone who witnessed it. He tried to convince the stage manager to send it off. The manager took it but his expression made it seem like he was probably going to get rid of them and take Amra’s money.
Session RecapWe cut back to a few hours before party’s arrival at the Winter Court at the end of last session to Amra waking up in his cell. He’s tied up and it’s too dark for him to see anything clearly but he can hear someone laughing at him: Darius. By rolling well enough on his Intelligence check, Amra finally remembers that Darius is the man he saw in the flashback he had of being chained up in a similar area. Darius taunts Amra some more before departing.
Session RecapAfter crossing into the Feywild at the end of the last session and meeting the standoffish Darius, the party ventured into the city of Khanya. There they found a vibrant nightlife full of every species of person known to them and many more partying, gambling and feasting.
Session RecapAfter killing Captain Blacktooth and scaring off the remaining crew members at the end of the last session, Jedah becomes completely unresponsive. They try and shake him out of it but nothing they do works. Talliyah gets a doctor for them who diagnoses Jedah with what is essentially PTSD.
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◆ Badman
◆ Hao ◆ Manuel ◆ Pleiades Archives
December 2024
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